v1.8.9 - Bug fixes


  • New: (MZ Only) Plugin command added to start premade game.
  • Fix: Draw hand limit being checked as a Boolean value.
  • Fix: Having no field slot data should not crash the project.
  • Fix: Overlimit  draw ignoring graveyard facing/rotation when sent to grave
  • Fix: Enemy won't attack player directly when "Attack Always Damage HP" is set to true
  • Fix: When player puts monster card facedown, if it has an ability, it will forcibly flip up
  • Fix/Adjustment: A check for selection properties is done when activating card ability.
  • Fix: No longer need to press cancel button when card ability targets multiple cards on counter action
  • Adjustment: Can execute cards as long as counter action enabled (Consequence of above, may be adjusted in future revisions)

Files

Synrec_Duelist.js 965 kB
2 days ago

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