v1.9 - Some qualitative changes


  • Fix: Color settings for the completed, available and unavailable node from plugin parameters.
  • New: Added gauge draw settings to some windows
  • New: Added basic window setup
  • New: Added display requirements to the windows
  • New: Option for nodes to increase actor TP
  • New: Nodes can provide battler effect once conditions (set by developer) met
  • New: When unlocking node, can reserve an event or run code.
  • Adjustment: Added some error catches in code
  • Adjustment: Reduced the blend strength when selecting a node
  • Adjustment: Touch press time to drag scroll through node scene is reduced from 12 frames to 3 frames.
  • Adjustment: Connection drawing for nodes delayed by 12 frames.
  • Adjustment: Key input for moving through available nodes (Touch input still best)
  • Adjustment: Drawing class level text is changed to the 'EX' function type
  • New: Added window option for node scene to draw the node name as text
  • New: Can set 1 static and 1 animated background graphic for node when selected.
  • Adjustment: Auto-correction for node placement removed!

NOTE: Script file only updated. Demo project should have old plugin as a backup.

Files

Synrec_Ascend.js 222 kB
13 days ago

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