v1.2.9 - New stuff and Adjusted a few things


  • New: Game option parameter, "Directly Attack Battler", allows for all cards in game to directly attack battler. AI will attack battler directly if no shield and life is equal to or less than attacking card ATK stat.
  • New: Game option parameter, "Attack Always Damage HP", monster card attacks will always inflict damage to the battle card's HP in all cases of battle.
  • New: Game option parameter, "Attack Retaliation", enables card to retaliate if the ATK stat is larger than the attacking card.
  • Deleted: Many warnings, error messages and legacy code.
  • Pending: May hide cards when in deck/grave in a future update. Decision not confirmed.
  • Fix: When choosing to place card in far left slot (slot zero (0)), it will instead randomly place the card.
  • Fix: Unable to place card in empty slot of ability card/monster card occupies similar index.
  • Fix: Deck out game option is now respected.
  • Adjustment: Can rapidly click  to transfer cards between inventory/deck
  • Adjustment: Time required to hold click to pickup card in card manager is now 12 frames.
  • Adjustment: "Direct Attack" now only grants the card the option of directly attacking the enemy instead of forcing the card to directly attack the enemy. Card will still automatically attack battler if no card is on field.
  • Adjustment: Game end will now wait for all animation to complete before fading away.
  • Adjustment: Auto combine will now work even if field is full as it considers removed cards.
  • Demo: Added puppet card.
  • Demo: Changed HP of Reid card to 5000 temporarily.

Files

Card Game.zip 489 MB
Jan 02, 2024
Synrec_Duelist.js 774 kB
Jan 02, 2024

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