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  • Backup plugin parameter configurations
  • Manually save parameter data
  • Overwrite existing plugin parameter configurations.

Before using, backup your "js" folder from your project.

This plugin allows you to backup your plugin parameter data. There is automatic backup which happens every time the project starts up for playtest and then there is user backup which happens every time the user executes a specific script call:

This script can be executed from the console which is called by either the [F8] key or the [F12] key.

Once the data is backed up, you can overwrite the plugins.js file found in your "js" folder by executing related script call:

and

Running these scripts during playtest whilst the RPG Maker project is open will be temporary. If you want these changes to be permanent, you need to close the RPG Maker project whilst playtest is running and then execute the script call.

If you wish to restore plugin parameter data after deleting them from your project's plugin manager, you will need to load the plugins into your manager, order them properly, save the project and then close it. In the playtest, execute the overwrite script calls and your data should be restored.

On execution, a backup file will be generated (if not already created) in the project's "js" folder which the user can either store somewhere secure or manually delete to create a newer backup. This backup is not the same as the auto or manual backup, it is a plugins.js backup to use in the event an error or issue and normal rollback is not functional.

You can store multiple backups by use of normal file manipulation.

Download

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Click download now to get access to the following files:

Synrec_Plugin_Backup.js 7 kB

Development log

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