Changed(Edited)
RPG Maker MV/MZ: Seal Break » Devlog
- Adjustment: Code changed to reflect new purpose of plugin direction.
- Deleted: MZ Plugin Command to create games from the plugin command itself. Please use pre-made games.
- Adjustment: Plugin command changed from Syn_Escape => Syn_Seal
- New: Customizable UI added, customize the data windows, command select window, backgrounds (Tiling type) and the duration gauge.
- New: Setup graphics (Tiling type) to display whilst breaking a seal.
- New: Set animations to play when doing valid or invalid input
- New: Set animation to play when all seals removed.
- Adjustment: Removed requirement for double setup of default break type and game break type.
- Adjustment: Directory for graphics changed from escape => seal (./img/seal/)
- Adjustment: Artist => Break Target is name referal
- Adjustment: Various graphics now have anchor setting to middle of graphic due to animation settings now being available.
- New: Duration gauge can be customized from UI Configuration
- Adjustment: Reduced the fadeout time of the start pop-up graphic
- New: Preload Scene Added.
- Demo: Changed to reflect new plugin data.
- Note: Video setup will be available at a later date.
Files
Seal Break.zip 477 MB
Mar 29, 2024
Synrec_SealBreak.js 94 kB
Mar 29, 2024
BACKUP.zip 471 MB
Mar 29, 2024
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RPG Maker MV/MZ: Seal Break
Create an escape or unsealing mini-game
More posts
- v1.1 - Uncaught bugApr 06, 2024
- Released!Jun 12, 2023
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