MV Patch
RPG Maker MV/MZ: Monster Capture » Devlog
Fixes an issue with MV in that the game crashes when using default menu that requires personal selection.
Files
Synrec_MC_Core.js 61 kB
Jun 21, 2023
Monster Capture.zip 486 MB
Jun 21, 2023
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RPG Maker MV/MZ: Monster Capture
Capture your enemy and make them your ally!
Status | Released |
Category | Tool |
Author | Synrec |
Genre | Role Playing |
Tags | 2D, Monsters, Retro, Singleplayer |
More posts
- v1.0.9 - MV Patches58 days ago
- v1.0.8 - Player Name60 days ago
- v1.0.7 - Power Points63 days ago
- Battler Movement MV patch92 days ago
- v1.0.6 - Enemy Player (Trainer) EnabledAug 19, 2024
- v1.0.5 - Item Cancel On InterruptAug 12, 2024
- v1.0.4 - Blank ActionAug 12, 2024
- v1.0.3 - Item when stunnedJul 16, 2024
- Demo project uploadedJun 28, 2024
- v1.0.1 - Minor stuffJun 27, 2024
Comments
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Awesome, thanks for the fix! I have another bug to report though unfortunately. When using the script call SceneManager.push(Scene_RsvpBox) in game with an event the engine throws another typeError bug. The same bug also happens when doing the same with the script call SceneManager.push(Scene_Evolution).
Thanks for reporting! Please let me know if you encounter any further issues!
I have found another issue. In the battle core plugin if front facing actor is turned on the options for attacking during battle are not accessible. This happens if both the side view battle system is set or not.
Is this MV or MZ?
It is the MV version.