v1.6.8 - I SEE YOU
- New: Vision parameters for the auto battlers. They will now "See" based on that set parameter. If they do not see anything, they will move randomly.
- Adjustment: Changed how the AI determines move destination to a weighted system. Now requires a few frames for each auto battler unit to move as it determines the target destination. (Potential for speed up in future, let me know if too annoying in discord!)
Files
TBS.zip 531 MB
58 days ago
Synrec_TBS.js 785 kB
58 days ago
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RPG Maker MV/MZ: Tactical Battle System
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More posts
- v1.7.0 - Knockback and QOL39 days ago
- v1.6.9 - Minor Patch41 days ago
- v1.6.7 - Stricter Checks70 days ago
- v1.6.6 - Interact Fix71 days ago
- v1.6.5 - Setup interactions94 days ago
- v1.6.4 - Function OverrideAug 12, 2024
- v1.6.3 - Execute custom scriptsJul 31, 2024
- v1.6.2 - Data overwrite bug (Edited)Jul 12, 2024
- v1.6.1 - EXP distributionJul 06, 2024
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