When I execute the skill, the animation does not activate. I also tested if the animation worked by assigning it when it is in action mode, but the idea is that the animation plays when the skill is executed and only once, not repeatedly.
I’m using mv, I’m trying to get my character to jump to enemy position but they dont move I configured the the jump, then attack motion and then execute
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Hi, I'm having trouble getting 1 skill to activate the assigned motions.
Hello, can you post your map motions setup?
Hi, here are the pictures
When I execute the skill, the animation does not activate. I also tested if the animation worked by assigning it when it is in action mode, but the idea is that the animation plays when the skill is executed and only once, not repeatedly.
Do you have your skill on repeat in the database?
Hello, happy new year, I hope you had a good time with your loved ones.
Now, to answer your question, there is no duplicate skill with the same name in the database.
Is there any news for this problem?
Can you send me a screenshot of the skill itself in the database?
hi is there any more documentation or tutorials regarding map motions?
What would you like to know?
I’m using mv, I’m trying to get my character to jump to enemy position but they dont move I configured the the jump, then attack motion and then execute
Can you send me a screenshot of the setup as well as a clip?
will do when im able to thanks
also is it possible with code configuration to set motions to character index of sprite sheets for all enemies and actors?
or call common events?
It would be better to use a single frame sheet and have the motion set to loop then call that