Update: Multi-Tile Battlers
- New: Parameter in battler motion to set tile occupancy for battler when facing up, down, left or right. Please note, a battler will not be able to move in a specific tile/direction if the battler cannot change direction in all directions on that tile. Hit area is still calculated from the origin tile of the battler and coordinates are taken as offset values from battler origin and not map values.
- Adjustment: Some functions from core plugin were modified for accommodation of multi-tile battler.
- New: Parameter to set tile graphic for inaccessible tiles.
Files
Synrec_TBS_MapMotions.js 147 kB
13 hours ago
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Tactical Map Motions (EXTENSION ONLY!)
Extension for Tactical Battle System MZ
More posts
- Update: RNG Motions Fix28 days ago
- Update: Safety CatchesOct 24, 2024
- v3.1 - Bug patchOct 17, 2023
- v3.0Jul 19, 2023
- v2.9 - Patched wait command type in motion sequenceJul 01, 2023
- v2.8 - Dead MotionJun 24, 2023
- v2.7 - Rising DeadJun 22, 2023
- v2.6 - Counter Bug FixesJun 19, 2023
- v2.5 - ReturnJun 08, 2023
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