RPG Maker MZ: Farming System
A downloadable tool
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The farming system, made for RPG Maker MZ, allows you to create your own farming game or mini-game.
Harvestable from the farm are:
- Actors (Very good for Monster Capture users)
- Items
- Weapons
- Armors
You can set maps the player is currently on to be farmable or not by using plugin commands or by using a note tag (Always farmable)
If you disable a farmable map whilst anything is cultivating, they all die. So be careful!
The farming process goes like this:
- Till: Prepare the area
- Sow: If the player has valid plant-able item (setup in database and tagged with note tag)
- Fertilize and Water: Boosts growth rate and can be setup in such a way that the sown cultivate can die if not used right after.
- Harvest: Gain reward from proper care of cultivate.
Other than the farming, there is a convenient calendar system which you, the game designer, can setup in the plugin parameters
Features
- Day period system where designer can configure a day/night system or simply changes in game tint as the day goes along. These configured day periods must be divisible amongst the number of set hours in the day.
- Configure any amount of months in the year.
- Simple time modification plugin commands, easy to change the time in game (seconds, minutes, hours and days)
- Smart calculation of time in the event of excess occurance.
- A dynamic harvest system which lets you cultivate, harvest and re-cultivate
- Independently operated. Highly compatible with minor function overwrites, simply load the plugin LAST
- Highly customizable. Selection graphic, till graphic, cultivate graphic and harvest graphic are customizable in a general and specific manner.
- Customize animation and balloon icons to give player indication of their harvest
Please see the demo for example on how to setup the plugin.
Download
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Click download now to get access to the following files:
Farming_System.zip 91 MB
Synrec_FarmingTime.js 81 kB
Development log
- v1.1 - Minor thingOct 18, 2023
- Released: Let's hit the fields!Oct 27, 2022
Comments
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How would i add the reward to the harvested trop, say the fae acorn when grown and harvested will give you a fae log?
Hello, you should be able to setup item reward from the plugin by using the demo project as a reference? I haven't looked at this in a while so I'll need to review it.
this is really free now?
This version yes, any updates beyond bug fixes, no.