v2.5 - Persistent Effects
RPG Maker MV/MZ: Status Construct » Devlog
- New: "On Persist Code" added for persistent effects.
Image above is an example of how to add fixed damage to your status effect.
The "this" refers to the battler in which the state is applied to.
The "gainHp(x)" will grant the battler 'x' hp. A negative 'x' means they lose HP instead.
Files
Status Construct.zip 91 MB
May 16, 2024
Synrec_StatusConstruct.js 21 kB
May 16, 2024
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RPG Maker MV/MZ: Status Construct
More posts
- v2.4 - Bug Fixes!Sep 17, 2023
- v2.3 - Fix normal attack element.Sep 12, 2023
- v2.2 - Bug Fixes + Project (MZ)Aug 28, 2023
- v2.1 - Removed note tags.Jul 30, 2023
- v2.0 - Some minor stuffMar 28, 2023
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