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RPG Maker MV/MZ: Status Construct
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Devlog
v2.5 - Persistent Effects
May 16, 2024
by
Synrec
1
New: "On Persist Code" added for persistent effects. Image above is an example of how to add fixed damage to your status effect. The "this" refers to the battler in which the state is applied to. The...
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v2.4 - Bug Fixes!
September 17, 2023
by
Synrec
Removed a bug in which using single stack removal did not fully remove state. Removed a bug in which bleed over state did not delete stacked state from stack array. Removed a bug in which stack number...
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v2.3 - Fix normal attack element.
September 12, 2023
by
Synrec
Normal attack element will now consider the battler attack element...
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v2.2 - Bug Fixes + Project (MZ)
August 28, 2023
by
Synrec
2
Zero (0) state ID no longer crashes game when add is attempted. Added project folder (MZ) Fixed elemental state andd and removal...
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v2.1 - Removed note tags.
July 30, 2023
by
Synrec
Note tags removed. Please configure state from the plugin parameters. Can execute code when state is added, removed, restricted or resisted. Can add alternative states when state is restricted or resi...
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v2.0 - Some minor stuff
March 28, 2023
by
Synrec
Added an actual plugin parameter guide Some minor bug fixes MV Compatibility...
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