WARNING: NEED RESPONSE FROM USERS!
I am considering removing the note tags instead of having them work side-by-side with plugin configuration. This would be best for those who like need projects to be tidy but can be absolutely horrific for those who may end up accidently resetting the plugin in some way or form.
Currently I have both implemented. Going forward, I plan to focus on plugin manager configuration as it is much neater and has the benefit of not requiring an encyclopedia to memorize every single possible note tag.
I would like opinions on this going forward if to just delete the note tags now or remove them after the hybrid release? Either way, the use of note tags will become lesser.
Reasons for removing the majority of note tags:
- Very untidy
- Hard to remember, need constant reference to guide
- Can be hard to edit
Map events may be the only thing exempt from this change.
Get RPG Maker MV/MZ: Tactical Battle System
RPG Maker MV/MZ: Tactical Battle System
Create your own SRPG
More posts
- v1.7.0 - Knockback and QOL61 days ago
- v1.6.9 - Minor Patch62 days ago
- v1.6.8 - I SEE YOU80 days ago
- v1.6.7 - Stricter Checks91 days ago
- v1.6.6 - Interact Fix93 days ago
- v1.6.5 - Setup interactionsAug 19, 2024
- v1.6.4 - Function OverrideAug 12, 2024
- v1.6.3 - Execute custom scriptsJul 31, 2024
- v1.6.2 - Data overwrite bug (Edited)Jul 12, 2024
- v1.6.1 - EXP distributionJul 06, 2024
Comments
Log in with itch.io to leave a comment.
If I were you, I'd do as you already are doing, and leave the predicated (Unused) definitions around but just mostly move the demo to not include the tags but instead the normal parameters in the plugin.
Just a heads up the download files haven't been updated since 9.2 so I can't see the new changes. It says updated 9 days ago in the description and I would like to see how it looks in the plugin manager before giving more feedback.