v1.1.7 - Wack - A - Bug


  • Counter Bugs fixed for MV/MZ
  • Skill Type selector fixed for MV
  • Death during counter action freezing game fixed
  • Remove loaded action on death fixed

Special Note on Counter Attacks:

Any valid skill possessed by the battler can be used as a counter attack. Counter attacks are "random" but the conditions for a valid counter attack is as follows:

  • Must have no reserve turns in TBS data configuration, this means that the skill must be set to execute immediately.
  • Must have a battler in range.

In the future, I may consider adding skill costs and cost thresholds to counters but that depends on requests/popularity.

Main takeaway here is that the MV bugs got wacked. Hard.

Have a nice day everyone.

Files

Tactical Battle System.zip 476 MB
Jun 17, 2023
Synrec_TBS.js 572 kB
Jun 17, 2023

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