v1.4.3 - Yes.
- Adjustment: Default base enemy count is now able to be set to 0. Be sure to setup region enemies in map configurations.
- Adjustment: Base range is now settable to 0.
- Fix: Enemies no longer target events which specifically target actors (Auto)
- Fix: Actors no longer target events which specifically target enemies (Auto)
- Fix: Removed forced direction change on battler direction change
- Fix: Removed selection coordinate display bug when using facing attack.
- Fix (RETRO): Selection limit from database applied properly
- Demo: Added skill "Monster Cannon" which lets enemy attack enemy battlers at range >= 4
Files
Synrec_TBS.js 750 kB
Jan 02, 2024
TBS.zip 531 MB
Jan 02, 2024
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More posts
- v1.8.0 - On death triggers72 days ago
- v1.7.9 - Some minor fixes + help file97 days ago
- v1.7.8 - Actor Skill CommandsAug 11, 2025
- v1.7.7 - SMoLAug 02, 2025
- v1.7.6 - Interrupts and Action SetJul 29, 2025
- v1.7.5 - Battler Visual AdjustmentJul 09, 2025
- v1.7.4a - Some adjustmentsMay 27, 2025
- v1.7.3 - Minor stuffMar 15, 2025
- v1.7.2 - Placement SwitchFeb 15, 2025
- v1.7.1 - Optimizations and such and such.Feb 02, 2025

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