A downloadable tool

Buy Now$10.00 USD or more
  • Allows for basic menu building and linking to other scenes
  • Can execute script calls but NOT events
  • Can setup backgrounds and foregrounds
  • Can setup touch buttons
  • Can modify UI according to needs

Custom menus must be setup in the plugin parameters prior to calling them in game.

For each menu, you MUST/ARE REQUIRED TO setup the selection window as that will hold the selectable options for the menu scene.

From above, screenshot from demo, you can see that you only need to setup the selection window and basic window if you want to permanently display information on the scene.

Setup the dimension configuration to control the size and position of the selection window and the Window Font and Style for the font settings and window skin/opacity.

Item Width/Height will control the selection box size and max columns will determine the number of selections aligned on horizontal axis.

The important thing here is the selection options

You can setup requirements to display or even select the menu option based on:

  • Variables
  • Switches
  • Items
  • Weapons (Not equipped)
  • Armors (Not equipped)

Static add a graphic over the scene backgrounds when the option is selected and animated graphic will change the graphic on scene to use the set data.

Pictures are stored  images which can be drawn based on window settings.

You can setup a scene button which when mouse over will force select the option and when clicked will execute the code in the "Code Execution" parameter.

Purchase

Buy Now$10.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:

Menu_Builder.zip 92 MB
Synrec_MenuBuilder.js 67 kB

Development log

Comments

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I'm curious if it would also be possible to make a battle menu customizer.
i'm quite interested

dm me on discord : Buny0058 or Buny0058#6869

(3 edits)

Hi! Love the idea behind this plugin!
Getting a strange bug though, if I set the height of a window to anything higher than 189px then the whole thing turns black

Any guidance would be really appreciated!

Hello, can you post your window setup?

(+1)

Absolutely! The 'height' parameter is the only thing changed from the demo project's 'debug' menu.

X: 0
Y: 0
Width: 808
Height: 190

Patched!

Is this for the main menu scene only or an you edit the save and item scene and move/rearrange the windows? (tysm)

(+1)

The linked plugin is used for main menu modification: RPG Maker MV/MZ: Main Menu Builder by Synrec (itch.io)

This plugin is really just a menu builder to connect other scenes (or other custom menus) or do something with code on the scene itself.

(+1)

THANK YOU!

(+2)

Very nice! It's honestly ridiculous that something like this doesn't come with the engine to begin with.