v1.9 - Changing call location of action


  • Adjustment: Invert Status parameter function has been inverted.
  • Adjustment: Function call of time attack moved to "Perform Action" function of log window.
  • Adjustment/Fix: Setting fail skill as a non-existent skill will no longer let the action attempt to set blank skill.
  • New: Added battle movement (Free plugin) as part of project.
  • New: Time attack added, "charge" which would change attack based on input button pressed and stop charging when input button not pressed. 
  • New: Time attack added: "hold" which would execute valid time attack if player input is within valid area on duration expire.
  • New: Sub Type added which only works when not using Execute On Valid Input and will immediately use follow up timed attack type.

Files

Synrec_Timer_Buttons.js 21 kB
65 days ago
Synrec_Timer_Circle.js 20 kB
65 days ago
Synrec_Timer_Charge.js 14 kB
65 days ago
Synrec_Timer_Hold.js 10 kB
65 days ago
Synrec_Timer_Core.js 54 kB
65 days ago
Timed_Attack.zip 468 MB
65 days ago

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