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Topics

Recent updates

v1.7.2 - Placement Switch
2
1
New: Parameter for configured actors to disable placement during TBS battle. See video below:...
1 file
v1.7.1 - Optimizations and such and such.
1
Adjustment: Modifications to code for adaptations to map motions extension update Adjustment: Some optimizations...
2 files
v1.7.0 - Knockback and QOL
Fix: During map action, character not facing the origin point resulting in false direction for knockback Adjustment: On TBS battle command window activation, th...
1 file
v1.6.9 - Minor Patch
Fix: Syntax error for undefined variable...
1 file
Create your own SRPG
v1.6.8 - I SEE YOU
New: Vision parameters for the auto battlers. They will now "See" based on that set parameter. If they do not see anything, they will move randomly. Adjustment...
2 files
v1.6.7 - Stricter Checks
Adjustment/Fix?: Forcibly removes all animations on TBS clear. No animation roll over will occur. Adjustment: Stricter check for animation, balloon and damage s...
1 file
v1.6.6 - Interact Fix
1
Fix: Using interact without a target causes game to "lock-up" Note: Script only update...
1 file
v1.6.5 - Setup interactions
1
New: Battler configuration parameter that lets TBS actor/enemy call an interact event if event is set. New: Battle UI Command (Interact) set the text to enable...
1 file
Topic
Last post
Pretty much what the title says, the character with the highest agility gets unlimited turns on maps that are set to act...
started by dariken Mar 14, 2024
3 replies
232 views
I see there is a way to spawn Enemies in the middle of a battle, but I was wondering, is it possible to spawn Actors too...
started by AzureWhitetail Mar 07, 2024
2 replies
151 views
The title pretty much speaks for itself. In the MV version of the plug-in, Whenever a Battler Counters an opponent durin...
started by AzureWhitetail Mar 03, 2024
3 replies
244 views
Okay, so I have one of my characters set to "Above" to represent flying units, and I have "Same" tilesets to give certai...
started by AzureWhitetail Feb 25, 2024
8 replies
433 views
I just recently started using this plugin (for MV), and I'm using the latest version of this plugin (v1.4.8 as of writin...
started by AzureWhitetail Feb 25, 2024
5 replies
358 views
Would your monster capture plugin work with this battle system?
started by dariken Feb 02, 2024
2 replies
165 views
First, thank you so much for this plugin. I just purchased and it's beautifully done and I can tell you've put a tremend...
started by rhaw757 Dec 04, 2023
4 replies
245 views
I installed a new version and now after killing the first monster, all the characters stop moving. The move does not go...
started by Janny1995 Oct 16, 2023
20 replies
341 views
The terrain does not affect the characters in any way. Did I set everything up correctly?
started by Janny1995 Oct 14, 2023
8 replies
227 views
I brought some issues up a long time ago, but a lot has changed. Seliel the Shaper (Mana Seed) and FinalBossBlues are bo...
started by recoculous Oct 16, 2023
1 reply
405 views
Adapting this plug-in does not require you to spend any extra money. offical in here Two players play together, like my...
started by 2Plaer Oct 03, 2023
3 replies
194 views
When I load a saved preset, I get this error.
started by dariken Sep 19, 2023
3 replies
154 views
So I have a very strange problem that's happening. I decided to start a whole new project using the updated version of t...
started by SHROOMINTERACTIVE Aug 23, 2023
31 replies
422 views
Hello ! Is there animation during fight like in rpg maker ?
started by Ornicar75 Aug 23, 2023
1 reply
114 views
I had an idea that, if possible, you should make a summoning system where actors can summon other actors to fight alongs...
started by dariken Aug 05, 2023
3 replies
172 views
When I go to playtest I get this error message Failed to load: js/plugins/Synrec_TBS_SceneMotion.js I have no other plug...
started by dariken Aug 02, 2023
2 replies
1,532 views
I've set up a list of different skills, but each enemy always picks the same option under most conditions. For instance...
started by DoctorSpacebar Jul 13, 2023
5 replies
315 views
I'd like to make a Reflect Magic skill, but even at 1000% Magic Reflect Rate, with the incoming magic attack set to a Ma...
started by DoctorSpacebar Jul 17, 2023
1 reply
120 views
I'm working with the plugin right now. How would I go about checking if a given actor is adjacent to any other actor? I...
started by DoctorSpacebar Jul 10, 2023
2 replies
169 views
I was testing around with this system awhile back before I had to stop & back then I could've sworn there was a way to c...
started by seraph12396 Jun 19, 2023
2 replies
138 views