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Topics

Recent updates

v1.7.0 - Knockback and QOL
Fix: During map action, character not facing the origin point resulting in false direction for knockback Adjustment: On TBS battle command window activation, th...
1 file
v1.6.9 - Minor Patch
Fix: Syntax error for undefined variable...
1 file
Create your own SRPG
v1.6.8 - I SEE YOU
New: Vision parameters for the auto battlers. They will now "See" based on that set parameter. If they do not see anything, they will move randomly. Adjustment...
2 files
v1.6.7 - Stricter Checks
Adjustment/Fix?: Forcibly removes all animations on TBS clear. No animation roll over will occur. Adjustment: Stricter check for animation, balloon and damage s...
1 file
v1.6.6 - Interact Fix
1
Fix: Using interact without a target causes game to "lock-up" Note: Script only update...
1 file
v1.6.5 - Setup interactions
1
New: Battler configuration parameter that lets TBS actor/enemy call an interact event if event is set. New: Battle UI Command (Interact) set the text to enable...
1 file
v1.6.4 - Function Override
Deleted: Removed an unnecessary function override...
1 file
Create your own SRPG
v1.6.3 - Execute custom scripts
New: "Advanced Scripts" parameter for actor/enemy battler configuration which allows scripts to be executed on battler creation, move start, move end, action ex...
2 files
67 topics · Next page
Topic
Last post
Hi do you plan to add a downloadable (paid or included in the plugin) sample project so we can test and see all features...
started by DDreamsGames 17 days ago
4 replies
29 views
Hello, been with this program since its inception and it has come a long (and triumphant) way since then. I am using the...
started by IkariMan 73 days ago
6 replies
583 views
After some fooling around, I realized the Weapon Attack Range doesn't appear to be working. Regardless of the weapon and...
started by AzureWhitetail Jul 06, 2024
9 replies
1,114 views
I've created a State that's supposed to prevent the affected battler from being knocked back, but it doesn't seem to be...
started by AzureWhitetail Jul 05, 2024
1 reply
282 views
Pretty much what the title said. For some reason, only the first 4 members of my Party gain EXP from battle, even though...
started by AzureWhitetail Jul 05, 2024
61 views
No replies yet
I think this is very important and is very lacking as just seeing fx in the map is not enough, I feel at least one sprit...
started by GumihoFantasy Jul 01, 2024
1 reply
129 views
I don't know if there's something I'm overlooking, but would this plugin happen to have a Battle Forecast? Basically, I...
started by AzureWhitetail Jun 25, 2024
1 reply
246 views
I'm not sure if that's what it's typically called in TBS games, but basically, I'm hoping for a feature that allows enem...
started by AzureWhitetail Jun 09, 2024
8 replies
1,007 views
I'm debating between this system or SRPG Studio and it seems the deciding factor would be tile interactivity. I'm lookin...
started by icametochop Jun 08, 2024
1 reply
231 views
Hey there, it seems your plugin has a lot to offer I would love in my project! Sadly there seems to be no demo so I can'...
started by ChimaereJade Sep 10, 2023
3 replies
313 views
I really think about buying that plugin. Is it a full Battle System or are you able to use it on occasion? Like the hero...
started by MHBIC Apr 13, 2024
1 reply
153 views
Hi Synrec, Please advice what error is below? fyi i dont have any actor id 3001 , i only has 12x actors. Error: Actor...
started by CHIA8080 Mar 30, 2024
1 reply
89 views
Hi Synrec, i create d a custom character using SRD Character Creator EX plugin however when going into party battle with...
started by CHIA8080 Mar 27, 2024
9 replies
385 views
hi i just bought your turnbase tactical battle system plugin, how to quickly setup your plugin and how to use it?? and a...
started by CHIA8080 Mar 16, 2024
68 replies
2,386 views
Hi! I have a character sprite sheet with 10 frames (it’s just for walk) and it’s not working. It shows 3 frames at o...
started by extracodex Mar 17, 2024
3 replies
221 views
I tried to make a skill that summons an actor but nothing happens. The summon animation doesn't play nor is any actor ca...
started by dariken Mar 13, 2024
11 replies
580 views
Pretty much what the title says, the character with the highest agility gets unlimited turns on maps that are set to act...
started by dariken Mar 14, 2024
3 replies
217 views
I see there is a way to spawn Enemies in the middle of a battle, but I was wondering, is it possible to spawn Actors too...
started by AzureWhitetail Mar 07, 2024
2 replies
137 views
The title pretty much speaks for itself. In the MV version of the plug-in, Whenever a Battler Counters an opponent durin...
started by AzureWhitetail Mar 03, 2024
3 replies
206 views
Okay, so I have one of my characters set to "Above" to represent flying units, and I have "Same" tilesets to give certai...
started by AzureWhitetail Feb 25, 2024
8 replies
412 views