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Topics

Recent updates

v1.7.5 - Battler Visual Adjustment
2
Adjustment: Changed how target auto coordinate is checked. If no valid coordinate within visual, a random coordinate is picked. Preference for auto battlers if...
2 files
v1.7.4a - Some adjustments
1
New: Interact now works for map placed events Removed: Console logger for coordinates during action...
1 file
v1.7.3 - Minor stuff
2
Adjustment: Map selection parameters updated to allow for direct selection of the map as of MZ v1.9.0 New: Option to disable damage popup in main parameters Del...
1 file
v1.7.2 - Placement Switch
2
1
New: Parameter for configured actors to disable placement during TBS battle. See video below:...
1 file
v1.7.1 - Optimizations and such and such.
1
Adjustment: Modifications to code for adaptations to map motions extension update Adjustment: Some optimizations...
2 files
v1.7.0 - Knockback and QOL
Fix: During map action, character not facing the origin point resulting in false direction for knockback Adjustment: On TBS battle command window activation, th...
1 file
v1.6.9 - Minor Patch
Fix: Syntax error for undefined variable...
1 file
Create your own SRPG
v1.6.8 - I SEE YOU
New: Vision parameters for the auto battlers. They will now "See" based on that set parameter. If they do not see anything, they will move randomly. Adjustment...
2 files
Topic
Last post
I tried to make a skill that summons an actor but nothing happens. The summon animation doesn't play nor is any actor ca...
started by dariken Mar 13, 2024
11 replies
674 views
Pretty much what the title says, the character with the highest agility gets unlimited turns on maps that are set to act...
started by dariken Mar 14, 2024
3 replies
255 views
I see there is a way to spawn Enemies in the middle of a battle, but I was wondering, is it possible to spawn Actors too...
started by AzureWhitetail Mar 07, 2024
2 replies
183 views
The title pretty much speaks for itself. In the MV version of the plug-in, Whenever a Battler Counters an opponent durin...
started by AzureWhitetail Mar 03, 2024
3 replies
278 views
Okay, so I have one of my characters set to "Above" to represent flying units, and I have "Same" tilesets to give certai...
started by AzureWhitetail Feb 25, 2024
8 replies
468 views
I just recently started using this plugin (for MV), and I'm using the latest version of this plugin (v1.4.8 as of writin...
started by AzureWhitetail Feb 25, 2024
5 replies
383 views
Would your monster capture plugin work with this battle system?
started by dariken Feb 02, 2024
2 replies
187 views
First, thank you so much for this plugin. I just purchased and it's beautifully done and I can tell you've put a tremend...
started by rhaw757 Dec 04, 2023
4 replies
291 views
I installed a new version and now after killing the first monster, all the characters stop moving. The move does not go...
started by Janny1995 Oct 16, 2023
20 replies
379 views
The terrain does not affect the characters in any way. Did I set everything up correctly?
started by Janny1995 Oct 14, 2023
8 replies
260 views
I brought some issues up a long time ago, but a lot has changed. Seliel the Shaper (Mana Seed) and FinalBossBlues are bo...
started by recoculous Oct 16, 2023
1 reply
571 views
Adapting this plug-in does not require you to spend any extra money. offical in here Two players play together, like my...
started by 2Plaer Oct 03, 2023
3 replies
252 views
When I load a saved preset, I get this error.
started by dariken Sep 19, 2023
3 replies
185 views
So I have a very strange problem that's happening. I decided to start a whole new project using the updated version of t...
started by SHROOMYCHRIST Aug 23, 2023
31 replies
501 views
Hello ! Is there animation during fight like in rpg maker ?
started by Ornicar75 Aug 23, 2023
1 reply
132 views
I had an idea that, if possible, you should make a summoning system where actors can summon other actors to fight alongs...
started by dariken Aug 05, 2023
3 replies
197 views
When I go to playtest I get this error message Failed to load: js/plugins/Synrec_TBS_SceneMotion.js I have no other plug...
started by dariken Aug 02, 2023
2 replies
1,946 views
I've set up a list of different skills, but each enemy always picks the same option under most conditions. For instance...
started by DoctorSpacebar Jul 13, 2023
5 replies
410 views
I'd like to make a Reflect Magic skill, but even at 1000% Magic Reflect Rate, with the incoming magic attack set to a Ma...
started by DoctorSpacebar Jul 17, 2023
1 reply
141 views
I'm working with the plugin right now. How would I go about checking if a given actor is adjacent to any other actor? I...
started by DoctorSpacebar Jul 10, 2023
2 replies
186 views