Update: Some Stuff
RPG Maker MV/MZ: Timed Attack » Devlog
- Fix: (Core) No invalid input sound is played.
- Fix: (All) Log window duration not synced with time attack game duration; input penalties not applied to wait time.
- Adjustment: (Buttons) If bad input, the button will be consumed, motion will play not it will count as completely invalid.
- Adjustment: (Circle) If bad input, action will execute but no button will be consumed and action will count as completely invalid.
Files
Synrec_Timer_Buttons.js 22 kB
Dec 16, 2023
Synrec_Timer_Circle.js 22 kB
Dec 16, 2023
Synrec_Timer_Core.js 43 kB
Dec 16, 2023
Timed Attack.zip 468 MB
Dec 16, 2023
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RPG Maker MV/MZ: Timed Attack
Created timed attack sequences for your default battle system.
More posts
- v2.8 - Stop double attack under legacyMay 15, 2025
- v2.7 - Legacy MethodMay 12, 2025
- v2.6 - FixesMay 09, 2025
- v2.5 - Damage Popup AttemptApr 12, 2025
- v2.4 - Fixes and updatesMar 21, 2025
- Quick FixDec 31, 2024
- v2.3 - Force Time Attack ActionNov 16, 2024
- Demo Project reuploadOct 21, 2024
- v2.2 - Core Multi AttackOct 08, 2024
- v2.1 - Multi-ValidsOct 07, 2024
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