v1.8 - Success variable and Non-Randomized Buttons
RPG Maker MV/MZ: Timed Attack » Devlog
- New: Parameter to let "Buttons Used" be the exact buttons for the input.
- New: Core parameter to set success variable which increments by one (1) on every valid input and resets at battle end and battle start.
Note: Script only update.
Files
Synrec_Timer_Buttons.js 23 kB
Jul 16, 2024
Synrec_Timer_Circle.js 23 kB
Jul 16, 2024
Synrec_Timer_Core.js 53 kB
Jul 16, 2024
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RPG Maker MV/MZ: Timed Attack
Created timed attack sequences for your default battle system.
More posts
- Quick Fix14 days ago
- v2.3 - Force Time Attack Action59 days ago
- Demo Project reupload86 days ago
- v2.2 - Core Multi Attack98 days ago
- v2.1 - Multi-Valids99 days ago
- v2.0 - Minor modificationsSep 15, 2024
- Failed to reupload demo.Sep 15, 2024
- v1.9 - Changing call location of actionSep 12, 2024
- Update: Fail ActionMay 23, 2024
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