v1.6 - Collider Adjustments
RPG Maker MV/MZ: Projectile System » Devlog
- New: Added more advanced rect collider.
- Adjustment: Basic rect collider only used when width and height of projectile is equal in value
Nothing much for this system just yet, just a change over to the more advanced collider.
Files
Synrec_ProjectileSys.js 213 kB
Dec 16, 2023
Projectile System.zip 468 MB
Dec 16, 2023
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RPG Maker MV/MZ: Projectile System
Add a dynamic projectile system to RPG Maker
More posts
- v1.1.3 - The odd move path from event patch19 days ago
- v1.1.2 - BLARGHABAGARAG24 days ago
- v1.1.1 - Suction, Knockback and Some stuff27 days ago
- v1.0.9 - A whole lotta junk40 days ago
- v1.0.8 - Parabolics54 days ago
- v1.0.7 - Minor stuffAug 19, 2024
- v1.0.6 - Tile B,C,D,E Jump oversAug 12, 2024
- v1.0.5 - Some more jumping stuff + a minor adjustmentAug 12, 2024
- v1.0.4 - Collider issuesAug 11, 2024
- v1.0.3 - Player Input ConfigurationAug 08, 2024
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