v1.8 - Ammo System Implemented
RPG Maker MV/MZ: Projectile System » Devlog
- New: Script call "this.addProjectileEquip(name, index)" will add projectile to appropriate equip slot
- New: Player character can control multiple projectiles, scroll with pageup/pagedown
- New: Script call "this.setProjectileEquip(index) will forcibly set equipped projectile index to said value. Ignores set max from plugin parameters.
- New: Set max number of projectile equip slots
- New: Parameter added, "Map UI Configuration" to setup custom UI which is more in-depth than old parameter: "Resource UI"
- Deleted: All code for parameter "Resource UI" unlinked from plugin. Following updates will scrub code.
- Adjustment: Player projectiles now generated from their equipped selection.
Files
Synrec_ProjectileSys.js 240 kB
May 29, 2024
Projectile System.zip 468 MB
May 29, 2024
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RPG Maker MV/MZ: Projectile System
Add a dynamic projectile system to RPG Maker
More posts
- v1.0.9 - A whole lotta junk12 days ago
- v1.0.8 - Parabolics26 days ago
- v1.0.7 - Minor stuff89 days ago
- v1.0.6 - Tile B,C,D,E Jump overs96 days ago
- v1.0.5 - Some more jumping stuff + a minor adjustment96 days ago
- v1.0.4 - Collider issues97 days ago
- v1.0.3 - Player Input ConfigurationAug 08, 2024
- v1.0.2 - More fixes + Input ConfigurationJul 28, 2024
- v1.0.1 - Constant refresh fixesJul 23, 2024
- v1.0.0 - Platforming UpdateJul 22, 2024
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