v1.8 - Ammo System Implemented
RPG Maker MV/MZ: Projectile System » Devlog
- New: Script call "this.addProjectileEquip(name, index)" will add projectile to appropriate equip slot
- New: Player character can control multiple projectiles, scroll with pageup/pagedown
- New: Script call "this.setProjectileEquip(index) will forcibly set equipped projectile index to said value. Ignores set max from plugin parameters.
- New: Set max number of projectile equip slots
- New: Parameter added, "Map UI Configuration" to setup custom UI which is more in-depth than old parameter: "Resource UI"
- Deleted: All code for parameter "Resource UI" unlinked from plugin. Following updates will scrub code.
- Adjustment: Player projectiles now generated from their equipped selection.
Files
Synrec_ProjectileSys.js 240 kB
May 29, 2024
Projectile System.zip 468 MB
May 29, 2024
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RPG Maker MV/MZ: Projectile System
Add a dynamic projectile system to RPG Maker
More posts
- v1.1.3 - The odd move path from event patch19 days ago
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- v1.0.9 - A whole lotta junk40 days ago
- v1.0.8 - Parabolics54 days ago
- v1.0.7 - Minor stuffAug 19, 2024
- v1.0.6 - Tile B,C,D,E Jump oversAug 12, 2024
- v1.0.5 - Some more jumping stuff + a minor adjustmentAug 12, 2024
- v1.0.4 - Collider issuesAug 11, 2024
- v1.0.3 - Player Input ConfigurationAug 08, 2024
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