v1.0.0 - Platforming Update
RPG Maker MV/MZ: Projectile System » Devlog
- New: Pixel style movement added. Movements are no longer "hard" confined to a grid (Those rules still apply).
- New: Pixi-particles loaded into the demo for step effects
- New: Added terrain effects for submerge, slip-n-slide and pitfall
- New: Controlled jumping added. Jumping from ladders will increase jump range
- Adjustment/Warning: Code adjusted significantly to allow for pixel movement
Files
Projectile System.zip 468 MB
Jul 22, 2024
Synrec_ProjectileSys.js 319 kB
Jul 22, 2024
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RPG Maker MV/MZ: Projectile System
Add a dynamic projectile system to RPG Maker
More posts
- v1.2.3 - Fixes11 days ago
- v1.2.2f - Quickie18 days ago
- v1.2.2 - Quick Adjustment22 days ago
- v1.2.1 - Some minor stuff22 days ago
- v1.2.0 - Lotta lot stuff23 days ago
- v1.1.3 - The odd move path from event patch47 days ago
- v1.1.2 - BLARGHABAGARAG52 days ago
- v1.1.1 - Suction, Knockback and Some stuff55 days ago
- v1.0.9 - A whole lotta junk68 days ago
- v1.0.8 - Parabolics82 days ago
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