v1.0.2 - More fixes + Input Configuration


  • Fix: Move route for events was broken. (Still kinda broken in that moves are not fully committed to but not overly so to the point of freezing/crashing)
  • Delete: Jump inputs parameter, no longer necessary.
  • Fix: Damage floor detection reading as false positive causing damage trigger on player
  • Fix: Talking to nearby events not working properly, accuracy boosted.
  • New: Code added for button trigger projectile (keyboard/gamepad)
  • New: Full Input configuration added.
  • New: Parameters added for event trigger by button input (Currently non-functional)
  • In progress: Player input customization instead of developer only.

Files

Synrec_ProjectileSys.js 348 kB
Jul 28, 2024

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