v1.0.3 - Player Input Configuration
RPG Maker MV/MZ: Projectile System » Devlog
- New: Player can customize input during gameplay.
- New: Designer can set button events for game customization. Button events are reserved until the scene can execute them (Usually next frame)
- Adjustment: Changed how slide is handled. Player cannot change direction mid-slide, they can still jump however so slide jump puzzles are doable.
Files
Synrec_ProjectileSys.js 451 kB
Aug 08, 2024
BACKUP 468 MB
Aug 08, 2024
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RPG Maker MV/MZ: Projectile System
Add a dynamic projectile system to RPG Maker
More posts
- v1.1.3 - The odd move path from event patch20 days ago
- v1.1.2 - BLARGHABAGARAG25 days ago
- v1.1.1 - Suction, Knockback and Some stuff28 days ago
- v1.0.9 - A whole lotta junk41 days ago
- v1.0.8 - Parabolics54 days ago
- v1.0.7 - Minor stuffAug 19, 2024
- v1.0.6 - Tile B,C,D,E Jump oversAug 12, 2024
- v1.0.5 - Some more jumping stuff + a minor adjustmentAug 12, 2024
- v1.0.4 - Collider issuesAug 11, 2024
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